Sunday, November 29, 2009

The Elder Scrolls IV: Oblivion

Bethesda Softworks‘ fourth installment in the TES franchise was Oblivion, published by 2K Games in 2006. The game was received extremely well by critics, who praised it for its cutting edge graphics and general size. Like its predecessor Morrowind, Oblivion kept the free-roaming playing style in which the player was able to freely explore a huge world map and was even able to ignore or postpone the main storyline. There are dozens of side quests to complete and many secrets to uncover, which increased the game’s durability and replay value drastically. The story is basically your average “low-life-person-saves-kingdom-story”, in which the kingdom of Cyrodiil is threatened by a secret cult which opens gates to a different dimension, called Oblivion. Slowly the creatures from this other plain enter Cyrodiil and start wreaking havoc, and it is up to the player to close all of the Oblivion gates before it’s too late.

The soundtrack was composed by “the John Williams of video games”, as critics like to call him, award winning composer  Jeremy Soule, who also conceived the soundtracks for games such as Dungeon Siege, Guild Wars and Neverwinter Nights. What makes his music so good is the orchestral approach Soule takes on his work, giving his songs this certain “Lord of the Rings-esque” feel to it.

The first song is of course the title theme…

Main Theme

And we continue with a variety of other great and beatuiful songs which just make you want to pick up your sword, bow and spell and travel the great land of Cyrodiil…

Wings of Kynareth

Watchman’s Ease

Minstrel’s Lament

Glory of Cyrodiil

King and Country

For an added bonus, I’ll throw in the main theme of Oblivion’s predecessor, Morrowind, aswell. Enjoy!

Morrowind Main Theme

 

[Via http://loghras.wordpress.com]

I Love Christmas!!!!!!!!!!!

Despite Christmas becoming too commercialized I still love it so wanted to show you a few things from a couple of my favorite stores.

Brat is a wonderful place that usually has houses, stores and even some playground equipment(all of which I love!) and they recently opened their Christmas store.  Such cute stuff!  It’s creative and well textured and did I mention cute? Oh yeah, I did but it’s worth saying twice.  They also have a lucky santa and MM board!  The pictures show the current prizes.  I highly recommend this store for some cozy Christmas seating or that perfect little cottage!

Brat~[T] Designs & Custom Builds http://slurl.com/secondlife/La%20Nostra%20Cosa/188/117/25

Next store is New Trails.  Everyone had their pumpkins around at Halloween for good reason and now they’ve moved on to Christmas! Yay!  The creations here have a unique look and style that is to die for!  I’m hoping to save up enough to get the color change tree for my little skating rink setup but for now i’ve settled for two smaller potted trees..Istill love them!  Go take a look and find your favorites!  It’s also a great sim to just hang around and relax. Very well done.

 

New Trails http://slurl.com/secondlife/New%20Trail/181/66/15

Last on my must visit list(for now) is MB Creationz.  I wish I could have put in pictures of all their Christmas decor but I’d run out of room.  Again, LOVE THIS PLACE!!!!  How cute are those cats?  Don’t forget to pick up the group gift(pictured below) while your there.  It’s perfect in my little Christmas spot!

MB-CreationZ http://slurl.com/secondlife/Monevole/100/31/26

I’d be failing a great designer if I didn’t mention her sale going on right now.  Simone has turned FIVE!  That’s like 50 in RL years!  To celebrate Simone is having a color a day sale on both the Style Starts Here and Simone sims.  Today is red day so I’ve got to run and pick up all the red I couldn’t afford last week!  No idea what tomorrows color is but for goodness sake check!  Everything that is the color of the day is 75L on the ssh sim and 150L on Simone!   Not going to admit how much I’ve spent there the last few weeks but……Go just go. Go now!  FYI: The outfit i’m wearing in the picture of the MB Gift is Santa’s Helper.   Can be found near the dance floor on the SSH Sim.

Simone and Style Starts Here http://slurl.com/secondlife/Style%20Starts%20Here/121/130/29

[Via http://vespamomma.wordpress.com]

Saturday, November 28, 2009

SmackDown vs Raw 2010: Conseguir a Stone Cold Steve Austin ya es posible si aún conservas tu código de localizador

Es frecuente que las tiendas especializadas en videojuegos recurran a las promociones exclusivas para asegurarse que sus clientes no se vayan a otra tienda y reserven y compren sus juegos en su tienda. Estas promociones van desde descuentos, puntos acumulables, ediciones especiales o códigos de descarga de contenido exclusivo.

El caso del código del luchador Stone cold Steve Austin del juego Smackdown vs Raw 2010 es un ejemplo de estas promociones. Ya os había hablado con anterioridad de los problemas que llegué a obtener para poder reservar el juego en la tienda Game, una odisea que terminó al fin cuando pude reservar el juego y adquirir un código para descargar al luchador (siendo la reserva el único modo de conseguir al luchador).

El problema fue que debido a algún problema logístico entre el departamento de ventas de Game y THQ los codigos no llegaban y terminó pasando un mes y aun no se sabia nada de los “famosos” códigos. Hoy por fin que conseguido una respuesta, quizás no será útil para todos los lectores (se que mucha gente ha entrado a Cetra Land en busca de una solución a este problema) y/o a los afectados, pero es un buen comienzo.

Para conseguir vuestro código de descarga de Stone Cold Steve Austin; lo primero es haber reservado el juego en una tienda Game y después tendréis que rebuscar en vuestro teléfono móvil el código de localización que os enviaron cuando llegó el juego (si no disponéis de ese código, tendréis que esperar a que salga nueva información sobre el tema).

Una vez tengamos el código podremos empezar el proceso para adquirir el código de descarga:

  • El primer paso será ir a la sección de Localizadores de Game.es

  • Os encontraréis una pantalla como la que estáis viendo sobre estas lineas, en el recuadro del localizador es donde deberéis insertar vuestro código. Una vez validado os pedirá una cuenta de correo electrónico, que será donde se os enviará vuestro código de descarga.

  • Con el código en nuestro poder ya solo nos queda ir a nuestra consola, insertar el código y descargar el luchador.

Así termina la larga espera de algunos de los luchadores que por fin podrán descargar a Stone Cold Steve Austin; pero para los que han perdido su código de localizador su espera puede que sea un poco mas larga. Espero que os sea util la información y deseo que en un futuro no vuelva a haber mas problemas de esta índole con las promociones ya que al final salimos todos perjudicados.

[Via http://cetraland.wordpress.com]

PSP case, bolsinhas...

Achei umas bolsinhas muito fofas pra psp! outras bem exageradas outras simples mas bacanas…como a de moletonzinho mescla cinza alí achei fofa, mas a que eu mais gostei mesmo foi a da h. naoto ( a preto e vermelho) e as japonesas que são da http://www.gametech.co.jp, tem também aí da Keys Factory ( apesar de ser somente pra DS é muito bonitinha!) aqui->http://www.infemin.com vale ver os produtos que eles tem pra DS! que mais parecem lindos estojos de maquiagem gótico! , outra empresa que apostou na produção de cases femininos  pra psp é a japonesa X-girl…põe no Google! o Playasia e o Hakuten também vendem esses modelos descolados pra guardar seu mimo :p e aquele porta UMD, que fofo!

[Via http://despairlost.wordpress.com]

Thursday, November 26, 2009

Lengendary Cross-Over Baller Allen Iverson Set To Retire From N.B.A.

The AP is reporting that the legendary professional Basketball player Allen Iverson is set to announce his retirement from the N.B.A. Iverson , a former Most Valuable Player for the N.B.A. has been in the league since the 1996 season, in which he was drafted in the first round by the Philadelphia 76ers.

http://en.wikipedia.org/wiki/Allen_Iverson

He played with the Sixers for 10 years. During his tenure he was Rookie of the Year, League MVP, 2x All-Star MVP, and led the league in scoring for four years. After his rookie season, during which he led the 76ers in points, assists and minutes, Iverson was named the 1996 NBA Rookie of the Year and was a member of the NBA All-Rookie First Team.

The 10-time All-Star played three games this season with Memphis before taking a leave of absence to attend to personal matters. He was waived after the two sides agreed to part ways.

The New York Knicks considered signing Iverson last week after he cleared waivers, before deciding he would take too much playing time away from younger players they are trying to develop.

With no apparent interest from any other NBA teams, Allen Iverson is set to retire.

Iverson will always be credited for popularizing the streetball style move called the cross-over, and for his exciting tricky aggressive driving style of play.

He was never the tallest on the floor, just the most dangerous player that always wanted the ball.

Allen Iverson is a sho-in for the Hall of Fame, and I suspect that he can still run with the best of them, given a team that can design their plays to allow Iverson to shoot at will.

I personally enjoyed the years I got to watch him compete in the NBA, and I look forward to seeing what he does in the future.

Thanks for the 100 percent effort Allen Iverson…you were worth watching and you will be missed.

Read the full story here…

http://www.google.com/hostednews/ap/article/ALeqM5hPZfEWbAiIKgjsNDLhC1jiVSsJZAD9C78M580

[Via http://jerrybrice.wordpress.com]

Bywifi Video Accelerator bisa mempercepat bit-rate video streaming hingga 3-5 kali lebih cepat

Anda tentu sudah tidak asing lagi dengan Youtube, metacafe atau situs video streaming lainnya yang sangat menyenangkan dan menarik untuk dikunjungi. Tapi saya yakin, pada saat koneksi internet sedang lambat atau memang anda mempunyai koneksi internet yang lambat maka kenyamanan untuk menonton video streaming sangat terganggu dengan hal yang namanya buffering.

Untuk mengatasi hal tersebut, saya punya sebuah cara yang mungkin bisa membantu. Bywifi Video Accelerator bisa mempercepat bit-rate video streaming hingga 3-5 kali lebih cepat. Selain itu ada beberapa fungsi lain yang sangat membantu seperti “download” yang bisa digunakan untuk mendownload video dari beberapa situs video streaming yang didukung oleh Bywifi Video Accelerator.Situs yang didukung oleh Bywifi Video Accelerator adalah:

YouTube, Facebook, Dailymotion, Veoh, Metacafe, 56.com, Youku, Tudou, CrunchyRoll, MegaVideo, 5min, 6.cn, 9you, Angry Alien, AnimeEpisodes.Net, Badjojo, Bebo, Blastro, Blennus, Blip.tv, Bofunk, BollywoodHungama, Break, Broadcaster, Buzznet, Chilevision.cl, ClipFish.de, ClipLife.jp, ClipJunkie, ClipShack, CollegeHumor, Current, Current TV, Dachix, Danerd, DailySixer.com, dalealplay, DevilDucky, Disclose.tv, DoubleAgent, eBaumsWorld, elpolvorin, eSnips, ExpertVillage, EVTV1, FindVideos, Flurl, FunnyJunk, FunnyorDie, Glumbert, GodTube, GoFish, Google Video, Graspr, iFilm, Hallpass, HowCast, HowStuffWorks, iShare.Rediff, Jokeroo, Jumpcut, Justin.tv, Kewego, Kontraband, ku6, Izlesene, LiveVideo, LiveLeak, lulu.tv, Mediabum, Midis.biz, MilkandCookies, Mojoflix, MonkeySee, Music.com, MusicMaza, MusicVideoCodes.info, Myspace, MyVideo.de, Newgrounds, NothingToxic, Pikniktube, Pixparty, Photobucket, PlsThx, PokerTube, Putfile, PWNorDIE, RetroJunk, Revver, RuTube.ru, SantaBanta, Sevenload, Sharkle, Shoutfile, Sina Videos, SmitHappens, Snotr, Spike, StreetFire.net, StupidVideos, SuperDeluxe, SuperNovaTube, TeacherTube, That Video Site, TheOnion, TinyPic, TotallyCrap, tu.tv, vbox7, Viddyou, Videa.hu, VideoWebTown, VideoCodesWorld, VideoCodeZone, videolectures, Vidiac, Vidivodo, vidiLife, VidPK, Vimeo, VReel.net, vSocial, Yahoo Videos, WeGame, Wuapi, Yikers, Yobler, YourFileHost, YouSportz, YummyBun, ZippyVideos, Zoopy, zShare.net,

Silahkan download Bywifi Video Accelerator dari sumber disini:

DOWNLOAD : bywifi_setup.exe (5Mb)

Cara menggunakan Software :

  1. Download, Installasi dan Penggunaan Bywifi Video Accelerator
  2. Setelah selesai, install Bywifi Video Accelerator. Caranya klik 2X pada file bywifi_setup.exe yang sudah didownload tadi.
  3. Lakukan installasi sampai proses installasi-nya berhasil. Perhatian. Sebelum menginstall Bywifi Video Accelerator, semua browser harus di tutup!
  4. Setelah selesai melakukan proses installasi, kamu akan melihat icon Bywifi Video Accelerator di system tray komputermu. Kalau belum ada di system tray, klik 2x pada icon Bywifi Video Accelerator di desktop-mu.
  5. Sekarang coba buka browser favoritmu, terus kamu cari video streaming favoritmu di situs seperti youtube, metacafe atau yang lain-nya.
  6. Setelah itu mainkan video streaming favoritmu itu, klik 2x pada icon Bywifi Video Accelerator yang ada di system tray, kamu akan melihat nilai dari Bitrate dan HTTP Bitrate berubaha-ubah, nah itu berarti proses peng-akselerasian video streaming yang kamu tonton sedang dilakukan. Ingat, Bywifi Video Accelerator idealnya bisa mempercepat proses streaming 3-5 kali proses streaming normal, jadi kalau koneksi internet kamu memang lelet banget (dibawah 153kbps) jangan harap bisa nonton video tanpa ada buffering.

Beberapa Fungsi Lain Dari Bywifi Video Accelerator

  1. Bisa digunakan untuk mencari video.
  2. Caranya klik 2X pada icon Bywifi Video Accelerator di system tray, masukkan keyword dari video yang akan kamu cari di textbox “Video Name” kemudian klik search.
  3. Hasilnya, Bywifi Video Accelerator akan membuka IE langsung menuju halaman hasil pencarian yang disediakan Googlee Video.
  4. Bisa digunakan untuk mendownload video.
  5. Setelah saya coba, ternyata fungsi ini tidak bisa digunakan di Mozilla Firefox 3.0.9. dan browser IE 7.0.
  6. Bisa digunakan untuk Transcode Video (dari lokal file). Belum saya coba.

[Via http://hancurkankebodohan.wordpress.com]

Tuesday, November 24, 2009

Tekken 6 - Welcome back to The King of Iron Fist Tournament

Tekken 6

Tekken 6 The King of Iron Fist Tournament returns with the latest installment, Tekken 6. The Tekken series has become a top contender in the fighting game industy, and this year has truly been a game for Fighting game fans with releases of major titles like Blazblue and Street Fighter IV. Does Tekken have what it takes to knockout the competition and go to the top?

Tekken 6 does not stray far from the formula that has kept the series going. The system uses four buttons to control the limbs of the characters, but its much simpler than it sounds. You use the buttons in combonation with directional pad inputs to create moves that can chain to combos, in true fighting game fashion. While not completly new, the gameplay has receieved refinements that change up gameplay styles. Added into is the Rage System that activates as a characters life dips to a low point. While not changing actually gameplay, it leads to quicker matchs and some tricky situations. Characters also now bounce much more when they hit the floor, which allows the other player to continue a combo after smacking a character down to the floor. This makes for some truly amazing combos. While characters themselves have seen moveset refinements and additions, the characters are mostly faithful to their previous counter-parts. The new characters are welcome additions to the tekken roster, adding even more variety to the mix. Characters like Bob and Lars add new and interesting fighting styles to the game.

While gameplay itself hasn’t changed much, the amount of different modes has increased. Added in is online multi-player that allows two players to battle it out in player matchs or ranked matchs with their customized characters or normal characters. While online is a great addition, it still has problems such as input lag that are present in both versions. Also added is a new campaign mode that is essentially the story mode of the game. The campagin mode revolves around the characters Lars and Alisa. The campagin is a throwback to previous tekken force modes, allowing players to play an arcade-style brawler campaign that uses moves for characters from the main game. While this sounds great, it lacks alot because it is repetative in gameplay and the control scheme is problamatic. While it is a nice addition, the reason to play the campaign mode is to gain more in-game money to customize your characters. Character customization is a feature from the previous tekken that has become even more defined in this installment, with more options of clothing for characters being made available for purchase as you progress through the campaign. The customization feature is vast and allows people to make very unique looking characters to use.

The style in Tekken 6 hasn’t changed much, with most character models staying relativly similar to their previous Tekken models. Tekken 6 keeps the intense, cinamatic vibe that previous installments had with detailed level structure and impressive effects. But, for Tekken fans what really matters is the gameplay, and as im sure you can tell at this point, the gameplay is good…very good. With the deepest combat out of the whole series and some of the most fun characters in the series, Tekken 6 truely stands out from the pack, and with the amount of fighting games this year it has alot of contenders. Tekken 6 is a must-buy for Tekken fans, and if your a fighting game fan or just slightly interested in Tekken, I think Tekken 6 may just suprise you.

[Via http://guestcontroller.wordpress.com]

watch NCAA Basketball - Maui Invitational Consolation Game online live stream TV sport 11/24, 24 Nov 2009

watch NCAA Basketball – Maui Invitational Consolation Game online live stream TV sport 11/24, 24 Nov 2009. This Sport Games Starting time will be at 13:30 ET (US) or 19.30 CET (Europe) and also 16:00 ET (US) or 22.00 CET (Europe). We will update the link several hours/minutes before the scheduled starting time. The live stream feed provided from free video tv hosting sites like ustream, justin tv, p2p, sopcast, tvu, tvants, uusee, etc. You can watch online Sport Live TV stream channel on November, 24 2009. The sport tv we cover here is NHL, NBA, KHL, NFL, AHL, NCAA, MLB, AHL, MLS, Soccer, EPL, Champion, UEFA, FIFA, U20, U17,  Football, Hockey, Basketball, SERIE A, NASCAR, F1, GP and others. If there is any of free tv hosting that airs these sport tv channel, we will update the link for you. Dont Miss to watch live sport tv between NCAA Basketball – Maui Invitational Consolation Game online . Please click on below link to watch, online, free, live, stream, sport, tv, at 11/24 2009, NCAA Basketball – Maui Invitational Consolation Game.

Click here To watch Live stream free online Sport TV

 

Free live internet TV by online streaming is the best way to enjoy your sports shows on internet. Especially with the arrival of high-speed Internet today. It allows you to live stream and watch your favourite Live football, live basketball, Live soccer, Baseball and Hockey league matches via online streaming. Today there is game match between NCAA Basketball – Maui Invitational Consolation Game. Other famous game in these categories that we coverhere are NBA, NCAA, NFL, MLB, AHL, KHL, NHL, MLS, UEFA, Champion League, FIFA, U20, U21, U17, Uropean Cup, Serie A (Italy), EPL (England), NPL (Spain), Bundesliga (Germany),  NASCAR, F1, GP and others.

There are thousands collections of Live internet TV hosting sites and video feeds. You can Watch Live streaming TV Stations or channels from many source. But to search and point your intended channels sometimes is very difficult since one site can offer thousand of free TV sport channel in just one day.  So Here, we provide summary of links that will provide free live streaming TV sports. In this site We focus on the  Baseball, Basketball, Hockey, soccer and other more spesific segment. Most watch free TV stations we cover for  Sport here are from, USA & Canada and some other popular sports in Europe and arround the world. Check out our featured free tv sport online live stream today 24 November 2009 (11/24) for NCAA Basketball – Maui Invitational Consolation Game.  We will find the links from ustream, justin tv, p2p, sopcast, tvu, tvants, uusee, etc. So don’t need to worry about miss one of our favorite TV sport game match, we can now catch them online, usually just 24 hours later it will be stored in the hosting site, it depends on their policy. You can easily select and click to watch NCAA Basketball – Maui Invitational Consolation Game and others sport channel online stream here.

[Via http://kobesport.wordpress.com]

Sunday, November 22, 2009

Saw VI 2009 R5 + Subtítulos

Aquí está la polémica película calificada X por nuestro querido ministerio de cultura en excelente calidad.

subtítulos:

http://hotfile.com/dl/18313693/410c998/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part1.rar.html
http://hotfile.com/dl/18314429/9e3815a/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part2.rar.html
http://hotfile.com/dl/18314912/d6c844f/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part3.rar.html
http://hotfile.com/dl/18315612/5186b1a/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part4.rar.html
http://hotfile.com/dl/18320288/6491505/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part5.rar.html
http://hotfile.com/dl/18316773/c5b17f0/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part6.rar.html
http://hotfile.com/dl/18317320/818e16b/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part7.rar.html
http://hotfile.com/dl/18317483/8397085/SAW.VI.2009.R5.LiNE.XviD.AC3-ViSiON-First.Print.part8.rar.html

mirror

http://rapidshare.com/files/310630746/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part1.rar
http://rapidshare.com/files/310629427/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part2.rar
http://rapidshare.com/files/310628664/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part3.rar
http://rapidshare.com/files/310630758/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part4.rar
http://rapidshare.com/files/310715923/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part5.rar
http://rapidshare.com/files/310628488/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part6.rar
http://rapidshare.com/files/310627356/Saw.6.2009.R5.LiNE.XviD.AC3-Rx.part7.rar

mirror

http://www.megaupload.com/?d=9CNDNBR2
http://www.megaupload.com/?d=A5IORMKX
http://www.megaupload.com/?d=8CQTDFAO
http://www.megaupload.com/?d=XPZZGM45
http://www.megaupload.com/?d=7VCUVK9E
http://www.megaupload.com/?d=ZKCX4TPJ
http://www.megaupload.com/?d=PCN2LNQ3

[Via http://desmembrados.wordpress.com]

Here and There Holiday Gift Guide

Every once and a while, we run across a blogger who is so unique, so special, we ‘re just thrilled to work with them. Pat. (yes, there actually  is a period after her name!) is absolutely one of those bloggers. This self professed bargain-hunting, travel lovin’ grandma of five says of her blog Here and There, “I invite you to follow the trail of a bargain hunting traveler to learn where she spends her time and money. You may just be surprised at how far one little old lady can stretch a dollar and still come up with top-notch deals!” Well, I for one believe her!

In addition, Here and There currently offers a special Holiday Gift Guide for bargain-savvy readers and lucky for us, Pat. chose our memory game Twisted Fish for inclusion. Her recommendations are doubly appreciated, because not only is Pat. a great blogger, she is also a 30+ year veteran school teacher with a Master’s degree in education!

Below is an excerpt from her review:

“The old game of go fish just got a very challenging twist. It isn’t child’s play any more! Twisted Fish takes a traditional standby and casts it into the 21st century. 13 unique Fish characters in five different colors, plus 8 unique “Zingers” that allow you to break the rules, makes “Twisted Fish” a unique game experience. The real challenge takes place when asking for the fish cards you are collecting—Now you have to be specific about the type of fish and color you are seeking. “Twisted Fish” challenges you to remember every question asked at the table. It is challenging and fun right down to the very last card!

Uncle Luc visited this weekend so naturally hubby and I decided to have some fun and play some games with him. It was a blast. Since I had been sent the card game Twisted Fish, it was one of the first things we put on the table. It is a variation of the old Go Fish, except players make groups of five instead of pairs. Best of all it only costs only $10.00.

Rules are simple and up to six (ages 10 and up) can play. Winning requires concentration, memory, and a tad of bluffing. To mix things up, the deck includes zinger cards for lure net, no fishing, divine intervention, joker, glass bottom boat, dead scuba diver, the game warden, and 2-fisted fisherman. What I liked best was the artwork straight from Hollywood. Every fish is true comic art designed to bring smiles and giggles. Barracuda, Barnacle Blowfish, Card Shark, Clownfish, Crab, Dogfish, Eel, Flying Fish, Hammerhead, Jellyfish, Shrimp, Starfish, Whale, are great play and play on words.”

To read the review in its entirety, or to enter to win a copy of Twisted Fish, visit Pat. at http://hereandthere.us/index.php/2009/holiday-gift-guide-twisted-fish/

[Via http://mcneilldesigns.wordpress.com]

Saturday, November 21, 2009

Game Day Nutrition Part II

Key #2 CARBOHYDRATES

I was always told to "Carb" up the night before and during pre-game meal. Seemed good to me. I could crush all the French Fry’s, Coke, and chocolate bars I wanted in the name of creating an energy burst out on the ice. Not good. Lead me straight to the fat bike for 45 minutes after every practice in Juniors. Carbs can be complicated to figure out with the glycemic index, fiber, and cooking choices available. So what carbs do you want to eat and when? Here’s a little excerpt from the book 7 Pre-Game Habits of Pro Hockey Players.

Behind hydration, complex carbohydrates are next in critical importance for athletic performance. These are found only in products made from plants. If you’ve ever been on a hockey bus throughout Canada or the Midwestern US, then you’ve seen the fields of wheat, barley, beans, and others that go into producing complex carbs. Bread, pasta, cereals, grains, fruits, and vegetables contain complex carbohydrates rich in important micronutrients of vitamins, minerals and trace elements. In terms of athletic performance, carbs provide glucose for energy before and during performance. They also provide glucose for glycogen synthesis or energy storage for any future activity.

TIPS:

  • Athletes should strive to get 55-65% of their calories from carbs (20-25 cal per pound).
  • The best foods to choose are the ones least processed. In other words the fewest steps foods are removed from nature the better. Organic is a far better choice when available and the budget allows. 
  • Remember: Refining and processing grains reduces nutrient values and raises their glycemic index.
  • Look for 3g of fiber per serving or more on the label. If it DOESN’T have it, put it back and find something that does.

Digestion of Foods

Liquids as well as some foods get absorbed right away. Other foods are worked over by your intestinal track for hours before getting digested. If you want to feel light on your feet then eat the foods on the left side of the timeline below. If you want to feel sluggish and lethargic like you do after a Thanksgiving meal then eat the foods on the right side of the below timeline. Study this timeline and begin to develop pre-game meals and snack plans for game day.

Digestion time line:

Shortest                                                          Longest       

<————————————————————————–>

Liquid fruits vegetables starches fats

Tips:

  • The closer you get to game time means you eat items on the timeline’s left side. These foods and liquids require the shortest amount of time needed for absorption through the digestive system and excretion of excess waste.
  • It takes 1-4 hours for peristalsis to push food out of the stomach and into the first part of the small intestine. The foods on the right side of the timeline should be eaten 3-5 hours before the puck drops so enough time can elapse.

Game Day Hot Tip: Get back to grains, vegetables, and some fruit as your main source of energy versus the traditional steak and mounds of chicken pre-game meal. There’s more protein in some of the grains, fruits, and vegetables than you realize.

[Via http://coachnielsen.wordpress.com]

6 Game Paling Kontroversial

Saya menemukan sebuah daftar game kontroversial yang awalnya tidak saya saya duga memiliki unsur – unsur yang kontroversi.  Lumayan menarik.

GTA: San Andreas

Jakarta – Demi meningkatkan penjualan, tidak sedikit pengembang atau penerbit game menyisipkan berbagai adegan yang mengundang kontroversi. Lalu apa saja game yang banyak mengundang kontroversi tersebut?


Seperti dikutip detikINET dari Gameinformer, Jumat, (20/11/2009), 6

[Via http://soraastral.wordpress.com]

4 games to build your family's learning skills

From a LearningRx newsletter: 4 Games to Entertain Your Out-Of-Town Relatives and Your Whole Family This month’s focus: 4 games that you can sit around playing at the dinner table that are all helpful for developing underlying learning and thinking skills. Who knew you’d finish Thanksgiving vacation just a little bit smarter? 

Nationally renowned brain-training experts Ken Gibson and Tanya Mitchell have created a free list to help parents shop for toys to help improve their children’s learning skills. “Our hope is that parents will shop wisely for toys this year, purchasing toys that can help develop the cognitive skills that make learning possible—like auditory and visual processing, memory, logic and reasoning, processing speed, and attention,” says Gibson. “Research now shows that learning skills can be taught—and therefore improved. Brain skills training does for the mind what physical exercise does for the body.”

“A parent whose child has Attention Deficit Disorder, for example, would want to shop for toys that improve attention,” explains Mitchell. “Likewise, a child who struggles with reading would benefit from games that practice sound blending and segmenting.”

Gibson is the founder of national brain training franchise LearningRx, and the co-author of “Unlock the Einstein Inside: Applying New Brain Science to Wake Up the Smart in Your Child” with Mitchell.

Things to Keep in Mind
  • A smart toy box will focus on all major learning skills
  • Parents can help their kids get smarter at any age
  • Brain research shows the brain continues to grow throughout life
  • Parents should help prepare a good learner for school by developing learning skills
  • Parents should take 30 minutes 3 times per week to work on developing these skills
  • The best way to strengthen learning skills is to use fun, game-like activities
  • Studies show that reading problems can be prevented.
MAD GAB

$24.99 from Amazon.com

$9.29 from Buy.com (limited quantities)

Auditory Processing: to process sounds. Helps one hear the difference, order and number of sounds in words faster; basic skill needed to learn to read and spell; helps with speech defects.

Divided Attention: to attend to and handle two or more tasks at one time such as: taking notes while listening or carrying totals while adding the next column without making errors. Required for handling tasks quickly or completing complex tasks.

Executive Functioning: a constellation of several complex, inter-related mental operations or constructs, including the allocation of attentional resources, working memory, planning, problem solving, response inhibition, self-monitoring and regulation, and the maintenance of mental sets.

Numerical Concept: to understand the meaning of numbers and their relationship with other numbers and quantities.

PERFECTION

$7.99 for the Perfection fun on the run travel version from Buy.com

$16.99 from Amazon.com

$19.94 for the original version from Walmart.com

Long-Term Memory: to store information and fluently retrieve it later in the process of thinking.

Numerical Concept (see above)

Numerical Fluency: to quickly, efficiently, and accurately apply relationships between number concepts.

Planning: to prioritize information and organize processes into a logical, sequential order.

Selective Attention: to stay on task even when action is present.

Sequential Processing: to process chunks of information received one after another.

Short-Term Memory: ability to apprehend and hold information in immediate awareness and use it within a few seconds.

Simultaneous Processing: to process chunks of information received all at once.

Visual Processing: to process and make use of visual images. Helps one create mental pictures faster and more vividly; helps one understand and “see” word math problems and read maps; improves reading comprehension skills.

SEQUENCE

$18.33 regular edition from Amazon.com

$11.85 for the kids version from Amazon.com

$16.99 for the states and capitals version from Amazon.com

Logic and Reasoning: to reason, plan, and think.

Planning (see above)

Problem Solving: to organize information, define the goal of inquiry, plan a series of sequential steps and apply the steps accurately to satisfy the goal of inquiry.

Sequential Processing (see above)

Visual Processing (see above)

Working Memory: to retain information while processing or using it.

SQUINT

$18.72 from Amazon.com

$12.05 for the Junior version from Amazon.com

Divided Attention (see above)

Inductive Reasoning (Induction): to make generalized conclusions from particular instances.

Logic and Reasoning (see above)

Planning (see above)

Processing Speed: the speed at which the brain processes information. Makes reading faster and less tiring; makes one more aware of his or her surrounding environment; helps with sports such as basketball, football, and soccer and activities such as driving.

Problem Solving (see above)

Sensory-Motor Integration: to have sensory skills work well with motor skills – i.e. eye-hand coordination.

Short-Term Memory (see above)

Sustained Attention: to be able to stay on task.

Visual Processing (see above)

Working Memory (see above)
 

____________________________________________________________ 

These websites and analyses are provided by LearningRx. We do not support any particular website or store, but just want to bring you some initial resources to find these games more easily! We searched for the best prices to keep these games within a reasonable budget. Have fun!

The Smart Mom’s Toy Box… 
Building your child’s brain skills without breaking your budget

To find out more about LearningRx’s programs for preschoolers, elementary students, middle and high school kids, college students, and adults, go to www.learningrx.com.

Thursday, November 19, 2009

Game Based Learning - Playing is Hard

I’ve managed to get to a few webinar sessions recently where people have been talking about ‘game based learning’. I’ve had even more emails from teachers about it – where to start, what to use etc., and it seems the winds of change in ‘edutopia’ are increasingly blowing in favour of using digital games in the classroom.

I’ll gloss over the soap-box, suffice to say there is – and has been – a wealth of evidence that adopting ‘gameful’ learning with technology has benefits in blended learning. Having said that, developing sound pedagogical design around any game is not as simple as it may first appear.

Yes games develop pretty much all the 21C skills we talk about (I think gamers will learn pretty much all they need without ‘learning’, just ‘playing’) but they don’t readily wrap around the tragically common ideology of education – learning by absorption. Games and Virtual Worlds crossover, some lack narrative making them more motivating others have clear objectives and sequences (just like life). Using games still requires considered alignment of outcome, activity and assessment. In games of course, they usually come with all three in a flurry of graphics, sound and immersive action. Attempting to graft Call of Duty into a History class is likely to achieve nothing, apart from the horror of parents and administrators.

To use games well, you have to understand them well – so see how they are constructed, how levels work, how the story builds. You have to sink time into them – especially if you want to become part of the sub-cultures that they create. I can’t tell you about Aion unless you play Aion, just as a movie and never replicate the motivation and immersion of a mmo – where you are the director.

In many cases you have to think how to adapt it to a new teaching strategy – and develop new resources as well as assessment. The tools needed are more complex (Blender, Unity3D, Linden Script) that hacking out another Ning; and the teaching methods need to be adapted from existing models such as scenario based or project based learning. It is worth the effort however, but it is hard. I don’t want to pour water on the fire – just to point out that the authors of new curricula online, are increasingly drifting away from earlier blogs, podcasts and wikis – and increasingly interested in the development of virtual worlds and adaptation of games, consoles and devices.

Games are perhaps being brought into focus by new devices and immersive technical developments. Increasing access to software such as Unity3D for free, or the maturation of online tutorials to learn other free Open Source development tools for meshing and object building – Blender, Scratch, SketchUp etc. and spaces to use them – Open Sim, Hyper Grid etc, with new viewers and new communities such as KoinUp.

The world is playing casual games on Facebook … social games are on consoles, hell even facebook is on consoles – and yet despite all of this – we still theorise and debate ‘games’. Immersive learning is motivating and is cultural. They rapidly achieve ‘collective action’, when many blogging communities in school barely allow communication. Be carefull about the the linguistic interpretations of talking about game-based. Both games and enquiry based is alien DNA still. Treat a game like a great novel you and run around in or bring to life. Use it’s components to augment what it is you are trying to teach – but most of all – look past blogs, wikis and podcasts and learn about avatars.

And one last note – Unlike Wikis, ‘game based’ is going to take much longer, so as exciting at is appears, game-based presents more reasons to churn than Web2.0. But that’s no reason not to try.

SURPRISE PARTY PUZZLE

For every $5 that you spend in Video Session, both you and the sexy babe receive a random piece of a “Surprise Party” puzzle. Both you and the hot girl can complete a puzzle on their own, or join forces and finish one puzzle together.

The first 10 completed “Surprise Party” puzzles will bring you $2,000 of credit. The next 10, and then 20, completed puzzles will win $1,000 and $500 of credit, respectively. If the puzzle is completed by two people then the prize is divided equally between them.

 

It already started, so don’t lose any further moment.
Join for free, play and win till the 22nd November!!!

 

MAXIM

Whatever you are thinking about when you read that title, well, forget it. Jeez, c’mon! ahaha

I’m quite possibly talking about the Amusement Station aka Game Centre aka Aracde located in downtown Sapporo. This isn’t my regular/local game centre that I visit on a weekly basis but is one that I have been to a few times now.

If your name starts with an L, ends with an E, and has a U and K in the middle, this arcade is for you. Why? Well, let me refer it to as the fighters arcade. If you love Street Fighter, Tekken, King of Fighters, Gundam, Melty Blood, etc, then this could perhaps be a little taste of heaven.

Little tournaments are hosted all the time for the various 2D & 3D fighters and in fact, during my brief stay last night, one was being held for one of the Gundam games.

The main focus in this particular arcade are fighters (obviously), but they do offer a few rhythm games for music lovers. And for those crazy car fanatics, Initial D Arcade Stage 5 and Wangan Midnight Maximum Tune 3DX got you covered.

The only thing I don’t really like about this arcade is that because of its size (small) and the fact that smoking is allowed, the breathing environment kinda sucks. I spent 45 minutes there yesterday and that’s all I could take. It might not be that bad, but I just find it a tad bothersome.

All in all though, I would recommend this game centre to whomever needs their fighting fix. You will definitely find some great competitors who’ll teach you a thing or two. Believe me, I’ve tried my luck first hand and was brutally destroyed each time.

I give MAXIM Amusement Station 7 Quarter Circle Punches Forward out of SEVEN.

Tuesday, November 17, 2009

I'm alive and I have flamin' hot news!

Salvete  Omnes!  I’m actually alive!!!!!!!!!!!! xD home sick- but alive!!!!! So I decided I should post, Okay so most of you have probably noticed club penguins start up screen:

And for most of you when you see something like this you immediatly think: Something big involving ninjas is happening, to the ninja hideout. Well good that’s what you should think.  There is a video telling you about the game but it is  laggy on my cmptr and my cmptr isnt exactly old so cp needs to  use some lower tech stuff I think. So at the ninja hideout you need to buy a  Amulet which some of us helped gold smith and click the stone fire inscription and a huge door will appear go inside and you will find the still under construction fire Dojo!!!!!

 

 

But it loads slowly…….. … Anyways what I know about it is that  it will have four players a game  and is member only!

 

 

Mom got me some fire Card jitsu cards the other day so I went upstairs and typed in the code but look!

 

 

I e-mailed cp and  Emma said that it would be ready soon. Every time I e-mail club penguin Emma responds….. Odd……. lol

 

This has been Zumaboy’s CP cheats.

~Zumaboy

So...What happened here ?

OK.. Now that we started a new template forour game, all we need to do is just add a background. YUP! thats it.

DigiPen University had a very wonderful document on how to create a video game, so we are using that document to learn.

What’s annoying is that we copied the class that we are to work on and erased all the code so that we could do our own.

For some reason the “game” class that is already in DirectX cannot be extended …. !!!???

 

 

 

 

 

 

Sunday, November 15, 2009

Fitness Dash: Get your DASH game in peak condition!

Fitness Dash (20 MB download)
After DinerTown loses in a staggering tug-of-war defeat to the Meatropolis Mashers, Jo the Jogger warns her team mates to keep fit. Seems the residents of DinerTown are just a little too devoted to their expertly-served burgers and shakes, though. Encouraged by Flo, Jo opens a series of gyms and vows to get DinerTown into shape for the next competition. You’ll help Jo lead DinerTown to a tug-of-war victory at the Mount Olympus Gym!

Jenning's 55 Point Outburts!!!!!

Do we have our rookie of the year? Is he making  case that we really dont need college? Is a stint in Europe more useful than American University’s? We may not  know the answers to these questions but we do know one thing, this kids got skills. From the beginning of the season he has been turning heads with his quickness and Game IQ. But tonight, he turned heads 720. Jennings who started out scoreless in the first quarter, erupted for 55 points in the game to lead the Milwaukee Bucks over the Golden State Warriors 129 – 125 . Shooting 21-34 which  equals to an outstanding 62%. That’s not all thats amazing, he shot 7 of 8 (88%) form beyond the arc, 6 of 8 (75%) form the free throw line with 5 assists and rebounds. With the way he is playing, no doubt will he be rookie of the year, i doubt Blake Griffin has anything to say about it.

Jennings became only the third player in team history to score 50 or more points. The last person to do this was Michael Redd. Jennings was 2 points away from the team record (57) also set my Redd in 2006 against Utah. He had the fifth  most by an NBA rookie behind Wilt Chamberlin (2x) with 58, Rick Barry with 57, Earl Monroe with 56. ” Am just out there playing, this is something i love to do…” Says Jennings after the game. Yah, tell that to the judge, we all know he wanted this real bad.

At the beginning, everyone was on his ass for going to Europe, but now it looks like people are changing their tones when the name Jennings leaves their mouths. People have already started complimenting him. Charles Barkley has already called him the left handed Chris Paul and Rick Karmla agreed. I am trying to tube his horns, but he is doing such a good job at it. I think everyone should watch out for this guy, he is a force to be reckoned with.

“Stay Ballin My Friends”

Saturday, November 14, 2009

Fahrenheit- Der letzte interaktive Spielfilm oder die Geburtsstunde einer neuen Art von Spiel?

Guten Morgen. Heute möchte ich euch einmal etwas empfehlen. In der aktuellen Computer Bild Spiele findet ihr die Vollversion von “Fahrenheit” für nur 2,99€. Warum es sich lohnt, Fahrenheit zu erwerben, will ich etwas näher erläutern.

Zuerst: Was ist Fahrenheit? Fahrenheit (USA: Indigo Phrophecy) ist eine Art Action- Adventure (im weitesten Sinne) von Quantic Dream (Omikron- The Nomad Soul), erschienen 2005. Die Genre- Zuordnung fällt schwer. Man könnte Fahrenheit berechtigterweise einen “Interaktiven Film” nennen, wenn das nicht so vorbelastet wäre. Für ein Adventure fehlen knackige Rätsel. Für einen interaktiven Film, so wie er meist definiert wird, fehlen echte Schauspieler. Fahrenheit- Erfinder David Cage nennt es ein “interaktives Drama für Erwachsene“. Das trifft es ziemlich gut.

Fahrenheit bietet keinerlei klassische Rätsel. Inventarspielereien und das Kombinieren von Gegenständen sind nicht gefragt. Böse ausgedrückt, geht es lediglich darum, im richtigen Moment die richtigen Tasten zu drücken. Man trifft die Wahrheit aber besser, wenn man es wie folgt ausdrückt: Fahrenheit bietet von der Spielmechanik her, sehr wenig. Das eigentliche Spiel ist auf ein Minimum reduziert, solange bis fast nur Reaktionsspielchen bleiben. Die Faszination liegt in der Art und Weise, wie Fahrenheit seine Charaktere und die Geschichte in den Vordergrund rückt.

Fahrenheit ist trotzdem in keiner Sekunde langweilig, man hat nicht das Gefühl, zum Zuschauen verdammt zu sein, sondern ist gebannt. Zwar nicht allzu lange (geübte Spieler können das Spiel locker an einem Wochenende durchspielen), aber dafür auf konsequent hohem Niveau. Wenn Fahrenheit ein interaktiver Spielfilm ist, dann beweist es, wozu dieses Genre in der Lage ist, wenn man es ernst nimmt und sich Mühe gibt (so wurden die Animationen im Spiel mithilfe des Motion Capture- Verfahrens aufgezeichnet und ins Spiel integriert).

Installiert ihr Fahrenheit wird euch sofort die wunderbare Musik auffallen. Sie wurde komponiert von Angelo Badalamenti, das ist der Herr, der auch die Musik in vielen David Lynch- Filmen macht.

Während der Installation löst ihr ein Quiz (ich hatte 8 von 15 Fragen richtig), welches euch auf die Thematik des Spiels einstimmt: Serienmorde. Nebenbei vertreibt euch das Quiz die Zeit, denn die Installation dauert lange, lasst euch aber davon nicht abschrecken. Mit Fahrenheit habt ihr eines jener wenigen, erwachsenen Spiele erworben, die ihr Geld quasi immer wert sind, allein schon aufgrund der Atmosphäre. Nach der Installation gehts dann auch sofort los, mit einem atmosphärischen Flug über ein verschneites New York. Düstere Grundstimmung, mysteriöse Morde, Polizisten mit eigenen Problemen- und ihr mittendrin, als Getriebener, Verwirrter.

Die Charakterzeichnung ist eine der großen Stärken von Fahrenheit. Ihr spielt im Spiel zu verschiedenen Zeiten unterschiedliche Charaktere, was Fahrenheit für ein paar sehr nette Effekte nutzt. So seid ihr euch zeitweilig selbst auf der Spur. Als Polizist (den ihr spielt) jagt ihr einen unter Mordverdacht stehenden Charakter (den ihr zuvor gespielt habt). Als Mordverdächtiger versucht ihr euch der Festnahme durch die Polizei zu entziehen. Das führt immer wieder zu hochdramatischen Momenten in der Geschichte.

Schwächer fällt die Grafik aus. Sie ist, gerade aus heutiger Sicht, eher zweckmäßig zu nennen. Für mich ist Grafik aber sekundär. Ich spiele wegen der Geschichte und der Atmosphäre. Und da punktet Fahrenheit und überzeugt auf ganzer Linie.

In den großen Spielemagazinen wurde Fahrenheit meines Wissens nahezu durchgehend gelobt und als herausragend und innovativ beschrieben. Hohe Wertungen blieben aber aus. Zu sehr fiel die kurze Spielzeit und der Mangel an wirklichem “Spielen” ins Gewicht. Fahrenheit ist neuartig, mutig. Es ist ein Experiment. Als solches eindeutig in Teilen unperfekt. In einem klassischen Wertungssystem lässt sich die Faszination Fahrenheit nicht ausdrücken.

Hauptkaufanreiz soll für die CBS- Zielgruppe wohl Tomb Raider Legend oder der World of Warcraft- Client sein, der beiliegt. Uns interessiert das nicht. Hier geht es um die zweite Vollversion. Wenn ihr auf Lara und Online-Schnetzeleien verzichten könnt: Holt euch die Silberversion der CBS. Die Zeitschrift werft ihr weg.

Möchte euch diesen, etwas übertriebenenen, Artikel auf Stern.de nicht vorenthalten. Dort erfahrt ihr, wenn ihr wollt, etwas mehr über die Story. Ich habe sie hier absichtlich nicht angerissen, weil ich finde, die soll sich jedem selbst erschließen. Fahrenheit wirkt am Besten, wenn man nicht weiß, auf was man sich einlässt.

Auch SpOn berichtete über Fahrenheit: “Endlich werden Geschichten erzählt“. In den populären Medien ist Fahrenheit angekommen. Gut verkauft haben dürfte es sich nicht. In meinem Bekanntenkreis kennen viele Leute das Spiel, aber wenige haben es gespielt und noch weniger empfinden die spezielle Faszination, von der ich hier schreibe.

Fazit: Leider hat Fahrenheit nicht wirklich Nachahmer gefunden, was sicherlich auch an den Verkaufszahlen lag. Scheinbar gibt es für diese Art Spiel keine große Zielgruppe.  Somit ist es wohl eher der letzte große Vertreter eines aussterbenden Genres und nicht der Wegbereiter für etwas Neues (auch wenn Quantic Dream wohl weiterhin diese Art Spiel macht, Heavy Rain sieht Fahrenheit ziemlich ähnlich, wird aber nicht für den PC entwickelt). Ich finde das schade, weswegen ich euch dieses tolle Spiel einfach ans Herz legen muss. In meiner persönlichen Liste herausragender Spiele kommt Fahrenheit an prominenter Stelle vor. Irgendwo in der Nähe von Outcast, Bioshock, Operation Flashpoint oder auch Baldurs Gate (Liste wahllos und sicher unvollständig); alles Spiele, die auf ihre Art für mich besonders sind.

Danke an @nerdzoneblog, der mir durch seine Begeisterung für dieses tolle Spiel zeigte, dass es auch anderen so geht und der mir das Gefühl gab: Es könnte Sinn machen, euch von meiner Sicht des Spiels zu erzählen.

Thursday, November 12, 2009

Upbeat

Upbeat

Upbeat, if you like guitar hero or similar games you’ll love this. Out quite a while ago from the team at Miniclip it’s quite an addictive game when you get into it. Press the corrisponding key when the coloured block hits it to keep the tune playing and increase your score.

Give it a go on Nexdana! http://www.nexdana.com/playit/16

Played it? Vote in the poll to air your views, and post your highscores in the comments! Happy playing!

View This Poll
survey

Tuesday, November 10, 2009

Asylum 626 e Hotel 626

Não sei se vocês conhecem, mas no ano passado a marca Doritos, lançou um jogo de terror MUITO BOM, chamado Hotel 626. Basicamente é um jogo interativo onde você utiliza webcam e microfone e vai seguindo as pistas para escapar do hotel mal assombrado. Os gráficos são geniais, e MUITO bem feitos, e o jogo só pode ser jogado das 18h as 6h da manhã (mas é só mudar o horário do relógio do pc hahaha)

Agora foi lançado a “continuação” do jogo que se chama Asylum 626, que segue a mesma linha do hotel, com webcam e sons, a diferença é que agora possui integração com o Facebook e o Twitter. E claro, o jogo dá mais sustos ainda…Durante o jogo , se você aceitar fazer a conexão com o Facebook, ele usa nomes e imagens de amigos, vale a pena jogar!

 

 

Abandon: the Interview

An interview discussing Alexandra Evans’ planned game, ‘Abandon’, and games in general.

AE = Alexandra Evans
I = Interviewer

I: So, I hear you’ve been designing a game?

AE: Yeah, it’s an idea I’ve had for a long while now. I was inspired a long time ago because it was brought to my attention how much I hate it when in games that are supposed to be ‘realistic’, you can get shot in the stomach five times and still live, y’know? It just gets on my nerves.

I: Well, there are games that go against that. In a lot of games nowadays you get one-hit kills from headshots, an-

AE: Yeah, yeah, I know, but in my opinion the realism is still, kind of, forced? You get what I mean? I mean, dying because you get shot in the head, that’s a bit obvious. But like, dying from bleeding to death from a stomach wound? Or a leg wound? You don’t see that often in games.

I: With those kind of rules inforced, though, it’s going to make the game very difficult, isn’t it?

AE: I think it depends on the situation completely. In a FPS or any other game where there’s going being bullets flying everywhere or intense fighting, then of course, realistic deaths would be irritating and make it too much of a challenge, but in something like a survival horror, it adds to the fear. In the words of Yahtzee, “If I’m not dreading every single moster encounter, then it’s not horror, is it?”

I: You’re a big fan of Zero Punctuation, I take it?

AE: Oh, yeah. I love it.

I: That’s from his review of Silent Hill Homecoming, isn’t it? Which he didn’t like.

AE: That’s right.

I: Your game, Abandon, like Silent Hill, is also going to be of the survival horror genre. People have said that your game seems to be influenced by it. Are you a fan of the Silent Hill series?

AE: I’ve actually never played any of the Silent Hill games except for Origins which I borrrow from my friend once, but couldn’t play because it scared me. The thing is, I have terrible.. and I mean terrible nerves. The jump-out scares in games and films and stuff mess with my head. I was never desenstized to horror when I was young, so I don’t watch horror films or play games like Silent Hill now.

I: You’re missing out.

AE: I know I am. But I just can’t cope. It creeps me out.

I: That’s kind of weird considering that you want to make a horror game.

AE: Well, yeah. But tension and fear doesn’t affect me as badly, it’s just, like I said, ‘jump-up scares’, that get me. The problem I have is that most modern horror games do use that. It’s a cop-out, it’s just an easy way to scare people so you can call what you’re doing a horror, along with excess gore. But that’s just what happens here. I love Japanese horror, because it uses the isolation and oppression to create the fear, it’s not relying on shocking you. From what I understand of the Silent Hill series, one of the main reasons it’s going downhill is because it’s stopped using that. America ruined it.

I: Harsh.

AE: Well, it’s true. And that’s why I want to make a game that uses that oppressive fear. I’m okay with it, because however it pans out, it won’t have any shock-scares in it.

I: What do you mean, “however it pans out”?

AE: Assuming that I’m still around during the production of the game if I do manage to get funding, then I’m not going to let it be a cop-out horror. Because that’s defeating the object completely.

I: I see. So, tell us more about the game itself. What is the plot?

AE: Without giving away too much, your character finds themselves in an abandoned hospital.

I: Hence the name?

AE: Yeah, well, it’s just a working title, I don’t know if I’ll stick with it yet. But, yeah, they wake up in this hospital. And no, they don’t have amnesia, I just want to make that clear now. That’s another cop-out that I hate in games.

I: Right.

AE: Mm.. and the point of the game is to get out of the hospital. That’s the plot from the outsiders point of view. But the rest of the story you find out through exploring and looking around.

I: You’ve mentioned before that there are ‘enemies’ as such, in the hospital. What are they?

AE: Well, you find out what they are while you’re looking around, like I said, I don’t want to give away too much, because the exploration and finding out what has happened is the secondary objective. You don’t actually have to search for clues about why the hospital is abandoned, or what the creatures are that you see, but if you don’t, you don’t get the full experience of the game. That’s the idea. You’re rewarded for your curiousity.

I: So, it’s a sandbox game, in that sense? A sandbox horror.

AE: Yeah, I suppose that is the genre it fits.

I: You have said previously that you get completely free roam of the area. Your aim is to achieve perfect realism.

AE: Exactly. I want to have a game that is completely realistic, without letting it boring because the situation is completely unrealistic.

I: Like living out a fantasy? If your fantasy was being scared out of your senses.

AE: *laugh* That’s right.

I: I’ve seen some of your preliminary drawings of the ‘creatures’ in the game. You did one particularly detailed one of th-.. Am I allowed to talk about this? Does it give away too much?

AE: Yeah, go for it. I need something to make it sound interesting.

I: Okay, well, the.. boss enemy? I don’t know, is that what it is?

AE: Essentially. Alongside the normal creatures, there is Zeta, who is one of the only characters that I’ve planned the appearance of completely, I know exactly what it’ll look like, although the drawing I showed you didn’t represent that very well. *laughs*

I: It was okay. Now, let’s start wrapping this up, before people get bored.

AE: That’s cool.

I: Last question; In the past, you’ve mentioned character customisation, use of the PS3 controller’s motion sensing, and super-intelligent AI, all of which you want to use and focus on in Abandon. Are these still desired goals for you in the final game?

AE: Oh, yes. Of course. I want character customisation so you can make the character yourself, or Batman, or whatever. If it’ll help you identify with the character visually, then that’s achieving my goal. I wanted to have the game use the motion sensing to help with movement and in combat, to add to the realism, but I’ll talk more about that later.. What was the other thing?

I: Intelligent AI.

AE: Oh, yeah. Well, that’s kind of an obvious thing, really. But I just wanted the creatures to have personalities, because in a lot of games, the ‘enemies’, as such, are just there to attack, and that’s all they do. But in Abandon, I wanted the creatures to act differently. Not just different types of creatures, but within types, so some will attack, some will ignore you, some will run away, etc, etc. And that would also tie in with the difficulty levels which you choose at the start of the game. So, if you choose a lower difficulty level, a lower percentage of creatures will be willing to attack you, and at higher difficulties, more will. But the actually amount of creatures in the hospital won’t change.

I: It’s an interesting idea. Well, that’s all we have time for. So, thank you for your time, Alex. And thank you for the.. insight into your ideas for the game.

AE: *laughs* No problem. Any time.

νέο βίντεο του Assassin’s Creed II

Γνωρίστε το Animus και το… σπίτι σας στο νέο βίντεο του Assassin’s Creed | Game 2.0 blog

H Ubisoft έδωσε στη δημοσιότητα το έκτο και τελευταίο developer diary video του Assassin’s Creed II. Σε αυτό θα δείτε πώς λειτουργεί το αναβαθμισμένο Animus στο παιχνίδι και θα πάρετε μια πρώτη γεύση από το… σπίτι σας, το άντρο του Assassin με λίγα λόγια.[next]

 

Sunday, November 8, 2009

Facebook: Zynga Games Presents FishVille

Those who have heard of this game probably have tried playing it and couldn’t. Others are playing it and have became pissed. Well obviously I can understand because of the limited amount of fish you can add to the tank. At level 4 the capacity of the tank rises to 30 from 10. I guess that’s a start. To buy your first tank in FishVille, you’ll need $10,000. Although, its not that hard to make cash on the game but it would make it easier if you can add more than just 30 fish to a tank and that the tanks didn’t cost so much. In Fish World, the tanks only cost $1000 and the first one is free and you can buy the first two tanks after the free one at $500 before they raise the price to $1000.

I don’t know how long I’ll be playing this game but so far, its very easy to level-up. As far as the fish is concerned, you don’t know exactly when the fish need to be fed or when they grow because the timing is wrong. The fish that’s 5 minutes to grow needs to be fed from 1-3 minutes if you don’t and 2 or so minutes go by, they die.  So this is basically like Roller Coaster Kingdom where you have to babysit yet another game if you want to level up fast. Of course you can’t get ribbons or decorate your tank’s background just yet.

After level 5 [which is the level I'm on at the making of this blog] it’ll take a bit longer to level up if you continue to use the 5 and 15 minute fish.  So I don’t want to be babysitting the game all night, I chose to buy the 1 day and 12 hour fish that don’t need to be so much and in short times. Basically I don’t have to babysit the game. Its risky though closing the game out because the fact that I’ve been trying all day to play the game to see how it is means that I might not be able to get back into the game later on to check on my fish. So right now, Zynga Games FishVille is a play at your own risk flash game.

Anyway, I play FarmVille, YoVilee, Roller Coaster Kingdom, Island Paradise [yes I know, not a Zynga Game] and Cafe World just in case anyone is looking for neighbors. Feel free to add me here. I’ll be updating this blog with new info as it comes in.

Related Articles by Zemanta

  • Cafe World [Tips, Tricks, Hacks & Cheats]
  • Zynga Games Complaints, Errors and Mishaps [Cafe World & Roller Coaster Kingdom]

Saturday, November 7, 2009

Hikari no 4 Senshi: Final Fantasy Gaiden

I’ve been playing Hikari no 4 Senshi: Final Fantasy Gaiden nonstop since that wondrous day I received it in the mail a week ago. The graphics themselves are reason enough to sink hours and hours into this new RPG for the DS. Alright, so maybe I’m hyping this up a bit, because the game certainly has its issues…

Gameplay: 6/10
So, the gameplay in Final Fantasy Gaiden is lacking. For one, you cannot choose your target in battle. This is sometimes frustrating especially when you’re trying to exploit your enemies’ weaknesses. Healing is also like this: when you cast a healing spell, it is spent on the character with the lowest HP percentage. The battle system itself is a little obscure as there is no MP to worry about, only “spheres” that each character gains or loses depending on the action taken. It’s so simple you wish for more complexity. Gameplay is mediocre with nothing new, but while you’re playing, you’ll soon find yourself just selecting random actions in battle just to deal some damage or heal. That aside, the story is pretty good (though it’s hard to fully understand everything because I’m no master at the Japanese language).

Sound: 9/10
The general soundtrack sounds fantastic and really shines on the DS (which is cool because, let’s face it, the DS doesn’t exactly sound like a live orchestra).

Graphics: 10/10
I mean, have you seen the trailer? The graphics in this game are amazing. Every time I’m wondering around in the game, I can’t wait to visit the next “city” to see what’s it’s like. The sugar-coated look and colorfulness of the game is what really saves it.

Replay: 9/10
The replay value of this game is top notch because of the class system. There are tons of classes to choose from that alter the attributes of each character. Also, it’s fun to play around with assigning different types of spells to each character. Not to mention, the characters’ appearances change when you equip them with different things.

Overall: 8.5/10
The game definitely lacks in the gameplay department. The battle system, though something different, is a little too simple with the “sphere” system. However, the visuals, sound, and replay value really make up for this shortcoming. Though it’s out in Japanese now, it may be best to wait for the American release as the story is sort of hard to get a hold on. Also if you know some Japanese, what really hurt is the lack of Hiragana symbols over the Kanji (I got spoiled by playing Japanese Pokemon games). Though it features somewhat repetitive gameplay, if you want a gorgeous looking adventure with a simple battle system, this game is for you. You can get from the great guys over at Play-Asia.com

Sentinel: Mars Defense

** FREE for a week! **

Sentinel: a premium sci-fi strategy game.

It’s war. Earth’s first off-world colony is fighting for survival against a savage alien onslaught. Mars is under siege and thousands of lives are on the line. Humanity’s only hope is you, the commander of the dropship Sentinel. Welcome to the future of Tower Defense!

Deploy sophisticated turret technology across the Martian landscape to halt the alien advance. Protect walls and barriers that block the enemy’s path to your base. Upgrade your weaponry, or release robotic drones to repair buildings and harvest resources. Watch the battle for the planet unfold in beautifully rendered, atmospheric graphics.

Features:

- Specialised structures and units provide unique tactical gameplay.
- Use the landscape and destructible defenses to maximize the effectiveness of your weapons.
- Resource harvesting and interest system adds a new dimension of risk and reward.
- Assault mode provides hours of play; endurance mode is an endless challenge.
- Visually stunning environments, towers and enemies with fluid zooming and scrolling.
- Compete for high scores with players worldwide, or challenge your friends directly.
- Save your progress at any time. Automatically saves during a call.

REVIEWS:

“sets a new benchmark for the rest to match”
“as unique as it is evolutionary”
“New gameplay features alone justifies adding this game to your collection”
- onemoretap.com

“Sentinel is a tower defense game that rises to the top with spectacular graphics, great sound, and intuitive controls.”
“…a truly quality game.”
- iPhoneAppReviews.net

“Highly addictive” “Amazing graphics” “Lots of polish”
“I spend too much time playing this game!!!”
- Appversity.com

“Excellent Graphics” “Great Sound” “New Strategy Elements”
- TouchMyApps.com

Visit www.origin8.com/sentinel for more information, screenshots, videos and our community forums.

Follow us on www.twitter.com/origin8 for updates for all our apps.

** Continue the fight with Sentinel 2: Earth Defense! **
** On the appstore, now! **

Thursday, November 5, 2009

Turtles In Time: Reshelled - Demo Impressions (PS3)

I spent a night recently at a friend’s house where his housemate has made an arcade cabinet that plays whatever MAME/Roms he loads up.

One of the highlights of that evening was blasting through Turtles In Time. Seeing those wonderfully hammy cartoon interludes and then kicking the hell out of Shredder’s foot soldiers was a wonderful blast back to my childhood.

This experience certainly hasn’t helped the case of the new HD skinned version of the game.

Upon firing it up you are greeted with some nice looking cut scene visuals and then when the game kicks off you’re met with (nicely rendered) new style Turtles animation which just doesn’t cut it for me.

I don’t understand the need to keep redoing graphics on old games. Sure, tidy things up but did this really need a facelift? Are the people downloading this new Turtles fans or old skool Turtles fans?

The gameplay is repetitive and boring to be honest, if they were updating the graphics surely they could’ve upped the gameplay?

When you play something old you often expect it to be limited in a ‘aw, remember when games were like this?’ type of way.

With this game they appear to have spruced the graphics to next gen and left the gameplay in a 1980’s arcade somewhere on Blackpool beach.

Maybe I’m just getting old myself, maybe the ‘kids’ will love it and buy it in their droves.

Not worth downloading unless you REALLY love those Turtles.

And the Winner is.....

Big thanks to everyone that participated in yesterday’s contest!

As you can see from the blog stats screen shot, the number of views on Tuesday was 637.

The closest guess to that actual amount of views on Tuesday was Joy from Joy Erickson’s Blog with her guess of 638! What an awesome guess Joy!

CONGRATULATIONS Joy!

(CLAP CLAP CLAP CLAP CLAP CLAP CLAP)

Without further ado, I would like to present Joy with this beautiful gold trophy/spittoon!

Enjoy your trophy/spittoon Joy!

Tuesday, November 3, 2009

On to the next one...

Hey guys!

I hope you are all enjoying my blog based on the lives of sims Coco Windlow and Nick Covington.  :)

I enjoy writing each and every post.

However, it does take up some time, since I have to play out the game, take photos and video, and then blog about each event, while doing all of the things one does as a college student.

I would just like some recognition that this blog is out there.

So if you read my blog and like it, please please please, pass it on so that others can enjoy it as well.  I’ll add a new post once my hits reach 200.

I hope you will here from us soon!

~Nic013~

World Of Warcraft - Cataclysm

Blizzard is certainly busy with ongoing projects such as Starcraft 2 and Diablo 3, and the newest expansion in progress for  World of Warcraft: Cataclysm!

Cataclysm has yet to hit beta, or have a release date yet. However here are some things that have been made known about the expansion :

  • The level cap raised to 85

This has surprized some people as its only a five lvl increase from the current level cap ( 80 ). In previous expansions the pace has been set at ten levels ( 60 – 70 in The Burning Crusade, and 70 – 80 in The Wrath of the Litch King ).

  • Flying Mounts in Azeroth

Many World of Warcraft players have been hoping for this ever since Burning Crusade came out with flying mounts!

  • New Battle Grounds,  and PVP Zone!

You can never have too much PVP ( player VRS. player ), and even better another PVP zone in the midst , which is a puff of fresh air for those who reside in PVE ( player VRS environment ) realms. Not everyone wants open world PVP, and many games have troubles giving the right elements to PVE players, but Blizz ( Blizzard Entertainment ) Has seemingly pulled it off.

  • New Trade Skill / Profession Archaeology

Yet another trade skill in which can be mastered! The name given to this new trade pretty much says it all, as according to the description(s) given by Blizzard, you use this skill to unearth artifacts, and earn rewards ( not much else is known ).

  • New Races with New Class / Race Combinations

The Horde gains the new playable Goblin race, where the Alliance gains the new Worgen playable race! Further more, they have decided that they will be re adjusting the classes available per race….So this means that one day we may see  Human hunters running, and Night Elf mages running around? We shall have to wait and see!

  • Guild Levels!

Guilds will have to work together on a whole new level, as they will be able to gain them,  and guild based achievements.

  • Promises of More Raid Content than in Wrath of the Lich King!
  • New zones - One of which may be under water!

And for the Major Draw

  • Old Zones in Azeroth Revamped!!!!

For common questions about this expansion visit the official FAQ on The Official site :

Official Expansion FAQ / Frequently asked Questions

WARNINGS TO THOSE WHO WANT TO BETA TEST :

  • Never follow any link claiming its for Beta
  • Always go to the Official Site, and follow links from there!
  • Your account has to be active , and most likely there will be an opt in link in your account page!
  • Never give your account info to ANYONE!
  • Never follow links in emails!!!

For more info on the Cataclysm Beta testing ( which is not open yet ) , visit the official forum faq :

Official Beta FAQ

Please note that a release date for the expansion is TBA , there has not even been a beta test for it yet ^.^ so keep up to date by visiting the official game site :

www.WorldofWarcraft.com

Sunday, November 1, 2009

A Farewell to Dragons-SKIDROW

Release name: A.Farewell.to.Dragons-SKIDROW
Size : 2799 MB
Publisher: Arise, KranX Productions
Developer: 1C
Release Date: 01.11.2009
Genre: RPG
Language:


A Farewell to Dragons is a classic Action/RPG that takes place in the universe based on the fantasy book written by famous Russian writers Sergey Lukyanenko and Nikolay Perumov. Fateful times began in the Middle World, from now on its destiny depends on Victor, main character of the game. He will learn the magic of four elements, master the Power and fulfill his destiny. Leaded by young sorceress Telle the hero has to grasp in intrigues, experience himself and accept his fate. Will he become Dragon the Created or Dragon Slayer?

Features:

- Classic party Action / RPG based on fantasy book.
- Main character possesses the magic of four elements, totem spells, cold steel and fire-arms.
- Mystery sorceress Telle, femme fatal from Clan of Cat named Loy Iver and other fascinating characters.
- Effectiveness of elemental magic depends on the time of day – you need to choose the battle time carefully!


http://rapidshare.com/files/301094319/A.Farewell.to.Dragons-SKIDROW.part01.rar
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http://rapidshare.com/files/301091687/A.Farewell.to.Dragons-SKIDROW.part14.rar

A Farewell to Dragons-SKIDROW

Description: A Farewell to Dragons is a classic Action/RPG that takes place in the universe based on the fantasy book written by famous Russian writers Sergey Lukyanenko and Nikolay Perumov. Fateful times began in the Middle World, from now on its destiny depends on Victor, main character of the game. He will learn the magic of four elements, master the Power and fulfill his destiny. Leaded by young sorceress Telle the hero has to grasp in intrigues, experience himself and accept his fate. Will he become Dragon the Created or Dragon Slayer?
Features:

  • Classic party Action / RPG based on fantasy book.
  • Main character possesses the magic of four elements, totem spells, cold steel and fire-arms.
  • Mystery sorceress Telle, femme fatal from Clan of Cat named Loy Iver and other fascinating characters.
  • Effectiveness of elemental magic depends on the time of day – you need to choose the battle time carefully!


Release Name: A.Farewell.to.Dragons-SKIDROW

Links will be added soon (gimme 10 minutes)

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